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Gaming Theories cover a wide range of concepts involved with games. The articles linked on this page include things like:
- Game Design Principles – the theory of game “balance”, balancing mechanics, and asymmetrical game play.
- Player Autonomy – managing player choices and “freedoms”.
- Play Progression – creating a meaningful experience for players.
- Motivations – theories about why players do what they do.
- Politics / Socialization in games – what it is and how it affects games and game play.
- Game Narrative / The “Skin” – how the perception of the setting of the game affects the play of the game.
- Difficulty – in rules, complexity, and in fiddly bits.
- Game Frameworks – Cooperative, competitive, solo, and algorithmic.
- Other aspects will be included as well as the site grows.
Published Gaming Theory Articles
To Use, or Not to Use, a Live Game Master or AI Application…
The rise of AI in gaming raises questions about the future of Game Masters in games.
A Priest and A Warlock: Who Really Walked Out of the Bar?
Exploring the perceptions of Priests and Warlocks, their reliance on supernatural entities, social dynamics, and the answer to the questions, “Who really walked out of the bar? and Why?”